A downloadable asset pack

Buy Now$15.99 USD or more

Spaghetti code and complicated script inter-dependency affect most apps and games in the market right now. You can solve it once and for all, easily, with minimal setup and maximum support, in less than an hour.

This is a production-ready and extensively tested solution to organize the components of any of your applications by decoupling your components. Allowing you to test your scripts independently, enforcing best-practices, and making your product more professional. This architecture is used widely across the development industry.

The Global Event Dispatcher System manages and receives all events in your game. Your scripts trigger and subscribe to the events you defined. It requires no new instances or setup in your scenes. Includes step-by-step documentation and easy-to-follow examples, so you can integrate it effortlessly into any project.

This package is clean, well-documented, and designed to be easily extended or integrated with your existing workflow. The current implementation has been tested thoroughly in commercial products and applications and has proven to be crucial for organizing large scalable projects. Implemented in Unity 6 and tested with versions down to 2022.3.25f.

Make your projects fully decoupled and production-ready with minimal effort.

All of our packages are written by experienced industry professionals and tested in real, commercial projects. We include descriptive documentation, example scenes and step-by-step instructions so even unseasoned application developers can use our tools.

We offer long-term support and help channel available at support@colosso.digital

Purchase

Buy Now$15.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $15.99 USD. You will get access to the following files:

Global_Event_Dispatcher_Colosso_Digital.unitypackage 1.9 MB

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